Creating Weaponry and Accessories in 3D With CDROM
- Binding: Software or Access Code
- Publisher: Morgan Kaufmann Publishers
- Publish date: 01/01/2005
Description:
This book targets a diverse audience with compelling material that cannot be found anywhere else. Inside, noted 3D authority R. Shamms Mortier applies his knowledge and expertise to the topic of weaponry-specifically, the 3D weaponry that is such an integral part of big-screen animation, the Web, computer games, and other CD content.< B> Creating Weaponry and Accessories in 3D< /B> focuses on the principles of weapons design, equipping games designers and animators with the understanding they ne to work effectively using the tools and platform of their choice. It is also historically accurate, and thus sure to appeal to weapons enthusiasts with an interest in how weapons are designed and represented in various venues. The accompanying CD provides many 3D models that readers can take apart or modify for their own uses, and eight color plates provide examples of the author's own work.Key Features* An essential, unparalleled resource that will appeal to readers both inside and outside the 3D design field* Focuses on the principles that games developers and animators need to understand to build realistic, effective, and appealing weaponry* Includes detailed tutorials that demonstrate use of 3D applications and tools to create 3D models of a variety of weapons* For weapons buffs, presents weapons-design principles in historically and technically accurate terms* Includes a section of full-color illustrations* Comes with a CD containing numerous 3D models that can be used in readers' own projects, as well as evaluation copies of several popular 3D design applications
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Product notice
Returnable at the third party seller's discretion and may come without consumable supplements like access codes, CD's, or workbooks.
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Basi6 International
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$53.71
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