Lightning-Fast Animation Graphics/Book and Disk
- List Price: $48.95
- Binding: Hardcover
- Publisher: McGraw-Hill
- Publish date: 07/01/1994
Description:
This book puts at your fingertips a powerful library of C sprite management routines you can use to instantly create lightning-fast bit-plane sprite motion on a PC. By emulating elements of a graphics co-processor, this disk of C library functions makes it easier to animate sprites, missiles, and bullets for video games and special effects. Len Dorfman's clear, step-by-step instructions show you how to create three types of graphics objects found in arcade-style animation programs: sprites, missiles, and bullets. Seamlessly integrate the bit-plane animation functions with Borland's and Microsoft's Graphic Interfaces. Inside, you'll find functions and corresponding source code for smoothly moving graphics objects within a bit-plane in all directions; detecting collisions between sprites, missiles, and bullets; and designing multi-colored sprites. Disk includes working source code examples in C that demonstrate bit-plane animation techniques; complete, original code for a commercial-quality bit-plane graphics library; and the source code and executable file for a sprite editor program that generates the C source definitions of multi-colored sprites.
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