Description:
The Third Edition of this well-known and popular book has been updated and expanded. It continues to focus on the 3D aspects of computer graphics and reflects the growing demand for real-time applications such as games and virtual reality for high complexity. It also addresses the majority of standard approaches and techniques. The author deals with the processes involved in converting a mathematical or geometric description of an object -- a computer graphics model -- into a visualization - a two dimensional projection -- that stimulates the appearance of a real object. This book is ideal for readers who require sufficient knowledge to pursue a career or research in graphics programming. Practitioners will use it as a reference and resource book covering state-of-the-art techniques.
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Product notice
Returnable at the third party seller's discretion and may come without consumable supplements like access codes, CD's, or workbooks.
| Seller | Condition | Comments | Price |
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Goodwill Books
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Good
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$5.71
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HPB-Red
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Good
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$7.14
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BooksRun
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Good
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$11.85
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ErgodeBooks
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Good |
$26.65
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GridFreed
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New |
$38.81
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Bonita
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Good
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$49.48
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Orange World
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New |
$77.18
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Just one more Chapter
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New |
$92.33
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