Description:
It was just supposed to be a game: seven college students sitting down for an evening of role playing with Professor Deighton. But it quickly turned real, and deadly, and they found themselves in a world where magic worked -- too well -- with their only way home the Gate Between Worlds. If it really existed. If they could find it. And if -- even with the new bodies and abilities they had in this world -- they could manage to survive long enough to reach it.
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Product notice
Returnable at the third party seller's discretion and may come without consumable supplements like access codes, CD's, or workbooks.
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