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Description:
Nominated for the Canadian Governor General's Literary Award, this second novel in the RanVan trilogy finds Rhan living in a small town, where he must confront his most challenging adversary yet.
The paper-mill town of Thunder Bay is a far cry from Vancouver and 16-year-old Rhan wonders how a young knight is supposed to finish his training in such an uninspired setting. Seeking escape from his harping grandmother and strange cousin by spending time in the local video arcade, Rhan becomes engrossed in a new game, Gemini Planet. Unfortunately, he also becomes embroiled in a real-life battle with the Iceman, a cold, mysterious, clever fellow video-game player who draws him into a dangerous contest of wits and skill. Luckily, Rhan's evolving relationship with Kate provides a counterpoint to the violent world of the arcade. Kate (and readers) hope Rhan shows the maturity to walk away from the fight. A compelling, complex adventure story of survival, mistakes, and courage.
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Product notice
Returnable at the third party seller's discretion and may come without consumable supplements like access codes, CD's, or workbooks.