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Advanced 3-D Programming With DirectX 7.0 With CDROM

by Perez, Adrian

  • ISBN: 9781556227219
  • ISBN10: 1556227213

Advanced 3-D Programming With DirectX 7.0 With CDROM

by Perez, Adrian

  • Binding: Paperback
  • Publisher: Wordware Publishing
  • Publish date: 02/01/2000
  • ISBN: 9781556227219
  • ISBN10: 1556227213
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Product notice Returnable at the third party seller's discretion and may come without consumable supplements like access codes, CD's, or workbooks.
Description: This latest addition to the Wordware Game Developer's Library describes how to create computer games with cutting-edge 3-D algorithms and effects. Advanced 3-D Game Programming Using DirectX 7.0 is intended specifically for those who know how to program with C++ but have not yet explored game or graphics programming. The authors include coverage of artificial intelligence, client-server networking using UDP, multi-texture effects, multi-resolution surface techniques, alpha blending, and more. Along with several sample applications that target specific algorithms, full source code is provided for a client-server networked 3-D first-person game that demonstrates many of the techniques discussed in the book, while giving the reader the opportunity to make their own additions.

The CD includes:

Full source code in C++, including a complete game demonstrating techniques covered in the book

Microsoft's DirectX 7a SDK

Source code to other 3-D engines, including Quake, GL Quake, Quakeworld, Descent 1, Descent 2, Golgotha, and Crystal Space

Select articles on advanced gaming topics contributed by members of the graphics and game programming industry

Paint Shop Pro evaluation edition for making textures

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Product notice Returnable at the third party seller's discretion and may come without consumable supplements like access codes, CD's, or workbooks.
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