Description:
The Creature Cards gaming sensation has already caused too much hassling among the students, but the Hardys' friend Chet is really upset when his confiscated deck is stolen from a teacher's locked desk. With the big tournament coming up, Frank and Joe play their best hand to catch the thief. From a waterfront park to a deserted nighttime mall, the boys uncover a web of Internet action, trading, selling, secret games, and a criminal scheme that nets giant profits. The decks are stacked against them...but the Hardys still have one special trick up their sleeves!
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