Description:
A number of application programming interfaces (APIs) and hardware architectures aimed at graphics programmers looking to increase the performance of their applications have emerged over the past several months, including the DirectX API (Direct 3D, Direct Draw, and Direct Sound) from Microsoft and the Multimedia Instruction Set (MMX) from Intel. This book will bring graphics programmers up to speed on these high-level technologies, include practical examples of the capabilities of each new API, and finally it will illustrate optimization techniques for using these APIs in conjunction with the latest hardware accelerators.
-- This is the first comprehensive hands-on resource for graphics programmers looking to master the latest in multimedia hardware advancements
-- Includes DirectX software development kit with examples
Expand description
-- This is the first comprehensive hands-on resource for graphics programmers looking to master the latest in multimedia hardware advancements
-- Includes DirectX software development kit with examples
Product notice
Returnable at the third party seller's discretion and may come without consumable supplements like access codes, CD's, or workbooks.
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