Interactive Computer Graphics: a Top-Down Approach With OpenGL
- Binding: Hardcover
- Edition: 0002
- Publisher: Addison Wesley Publishing Company
- Publish date: 03/01/2007
Description:
This book is an introduction to computer graphics that features a top-down, programming oriented approach. Capitalizing upon this top-down and hands-on approach, the book quickly gets people writing interesting 3D graphics programs. Angel uses OpenGL, a graphics library supported by most workstations, and the C programming language (which, like OpenGL, is not object-oriented) allowing people to be aware of what is happening at the lowest levels of computer graphics programming. Each chapter is built around an application with key principles and techniques explained as needed and in increasing detail, teaching by example and by practice. While emphasizing applications programming, the book covers all topics required for a fundamental understanding of computer graphics, such as light-material interactions, shading, modeling, curves and surfaces, antialiasing, texture mapping, and compositing, as well as hardware issues.
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Product notice
Returnable at the third party seller's discretion and may come without consumable supplements like access codes, CD's, or workbooks.
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