This book focuses on one of the most popular multi-platform 3D applications available -- Lightwave. The book emphasizes Lightwave 6 features with a special focus on the modeling alternatives. It provides guidelines for selecting the right tools for specific tasks, details the Lightwave primitives and other Internal options, and covers specific Lightwave modeling plug-ins. HyperVoxel modeling is detailed along with modeling necessities like light placement and configuration, and time is spent on Materials use and assignment. Additionally, material on handshaking with other programs (Amorphium, Organica, and more) is included.
Through the tutorial-based approach, novice users will learn new skills and increase their mastery of this powerful program. Intermediate users will gain access to professional modeling ideas and insights, and the professional user will find a variety of useful new ideas.