Programmer's Guide to Sound, a
- Binding: Paperback
- Edition: 1
- Publisher: Addison-Wesley Professional
- Publish date: 10/17/1997
Description:
As computers become more powerful and sound hardware becomes increasingly common, many programmers, game developers, and user-interface designers are developing an interest in sound technology. A Programmer's Guide to Sound discusses the basics of sound, including a C++ sound framework, analyzing and processing sound, compression methods, the components of human speech and speech compression, and more. You'll learn to read and write a variety of popular sound formats (AU, WAV, IFF, AIFF, and VOC), read and play several popular music formats (MIDI, MOD, and CMF), perform a variety of routine sound manipulations (resampling, audio filtering, and pitch-bending), and interface with basic sound services. The CD contains sound libraries, demo programs, and a C++ sound framework for developing sound enhanced applications.
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Product notice
Returnable at the third party seller's discretion and may come without consumable supplements like access codes, CD's, or workbooks.
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