Cyberpunk and Cyberculture explores the work of a wide range of writers -- Acker, Cadigan, Rucker, Shirley, Sterling, Williams and, of course, Gibson -- setting their work in the context of science fiction, other literary genres, genre cinema -- from Metropolis to Terminator to The Matrix -- and contemporary work on the culture of technology.
Seven main themes are addressed: the impact of virtual technologies on identity, space and community; the interplay of technological and mythological motifs; reconfigurations of the body initiated by technoscience; issues of gender and sexuality; the significance of the sprawling megacity; cyberpunk's Gothic traits of monstrosity; transgression and social unrest; and the editing of history and memory. This is a major effort to address how present day culture has been impacted by a new generation as well as a new technology.